Monthly Archives: August 2014

August 2014 Game Making Progress

Similar to previous month, my productivity in game making is also very low during August. I got sick for almost a week in around mid August and also I haven’t finished my parts for the book I’m currently co-writing it with my friend. It turns out that I need more research for my writing parts (I was wrong in thinking that it will only be a ‘light’ research. I wrote it in this blog post) . When I read again my articles that have been published in a soccer tabloid in Indonesia, I sense that some of the sentences and ideas feel a bit ‘dry’. I made a lot of modifications and I only use about half of what I have written before. I also have added many new chapters with many new ideas. Until now, it hasn’t finished yet. Right now, I don’t want to set any strict deadlines again. I will try to finish my book parts as soon as possible.

What I’ve done related to game making are collecting some resource parts for my mini games and preparing its game design.  I have collected some sound effects (from www.freesound.org) and inspirational arts (pictures and photos) made by other artists. I made detailed game design sketches related to gameplay, arts, sound and music. Since this is the first time I plan to incorporate ads on my game, I have subscribed to many mobile advertising company such as Mopub, Admob, Adcolony, etc. I also have secured twitter and email address related to the name of my upcoming mini games. Unfortunately, I haven’t done any works in the production of my main game during this month. I hope I can finish my book parts during September so I can fully focus again in developing the games. I will write a blog post if I manage to finish it during September. Thcau!

Making Mini Games

As you already know, recently I make a short announcement that I will be making mini games. Actually, this plan has been in my head for quite some time. The reason is simple, I want to produce ‘light’ casual video games apart from the one I have been working now. I notice that there is a large demand for this kind of game (for example flappy bird). Honestly, I also need the experience in publishing a game. Even though I already pick a small project for my first main game, it turns out it needs a lot of work. Especially for a one-man developer. I intend to produce these mini games with a very short production cycle (2-3 months) with very simple gameplay. I plan to produce most of my mini games by using a one-touch or one-swipe input system. In special cases, I will use at most two touches or swipes to play the game.

Although I have some original gameplay ideas, the mini games could also be an ‘improved clone’ of other games. Actually, flappy bird has inspired the gameplay for my first two mini games. Of course it will not be exactly the same as flappy bird since I will greatly modify the gameplay and ‘tone’ of the game. I choose to do these two mini games first since it is simple to make while I also have to learn how to integrate user scores with Google leaderboards service and to incorporate ads that will not disturb the user experience. I also need to subscribe with the respective ads networks and learn how to integrate them into my mini games. All of my mini games will come with an option to remove the ads. If all goes well and I have gained sufficient knowledge in building and publishing those two mini games, I will start making other mini games with my original ideas.

I intend to try continuously make this mini games every 2-3 months, even if I get my daily job back in the future. I hope the stream of ideas for this mini games will not run dry. I have added a new section called minis on this website. You will find my mini games there, when they become available.

July 2014 Game Making Progress

This month, I practically doing almost nothing related to my game development. I only manage to tweak one game art to display better on large screen displays. On a phone, the flaw is not that noticeable but on a tablet you can see it very clear. I immediately fix the problem and after testing it on my tablet I am satisfied with the result.

Why is this month’s progress is so slow? As I already explain, I have many activities during the World Cup and also I became a correspondent for a soccer tabloid during the event. Also, After the world cup is over, my friend asked me to expand our writing into a book. I said yes immediately since making a book related to soccer is also one of my dreams. I have many thoughts related to the beautiful game that I want to share. I added many new writings to the book. Since it is a ‘light’ book it does not require a lot of research in finishing it. My goal was to make ten chapters. Each chapter contains 5 to 6 standard pages of Microsoft Word with 1.5 paragraph spacing. My friend will contribute the same amount of writing as me. Later on, he will blend our two writings and add many pictures related to our adventure here in Brazil. I promise him that I will finish at the end of this month, but it turns out I need more time. I hope I can finish all the chapters at the end of the first week in August. Until I submit my share of the book to my friend back in Indonesia, I have to halt the game development process.  Tchau!